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World Of Tanks XBOX360-iMARS (XBOX/ENG/2014)
English | PC | 2014 | 6.897 GB
Genre: Action

World of Tanks is a massively multiplayer online game developed by Belarusian company Wargaming.net featuring early to mid-20th century era fighting vehicles. It is built upon a freemium business model where the game is free-to-play, but participants also have the option of paying a fee for use of "premium" features. The focus is on player vs. player gameplay with each player controlling an armored vehicle, which may be a tank, tank destroyer, or self-propelled gun. World of Tanks debuted as an eSports game at the World Cyber Games 2012.
The player takes control of a single armored vehicle of his or her choosing, and is placed into a battle on a random map, though map selection may vary with different game modes. The player has control over the vehicle's movement, firing, and can communicate with other players through typed or voice chat, and several preset actions that give tactical instructions visible to only their team.

Game modes
The players in World of Tanks can choose six primary types of battles: random battles, team-training battles, tank-company battles, team battles, historical battles and clan battles.

Random battles

There are 3 types of random battle; Standard, Assault and Encounter. Players have the option to be excluded from Assault, and Encounter battles. All random battles consist of two teams of 15 randomly selected players on a randomly selected map.

Standard
The goal is to capture the enemy flag/base or eliminate all enemy tanks within 15 minutes. If time expires it is a draw.
Assault
The attacking team has to capture the defending team's base or destroy all enemy tanks. If time expires the defending team wins.
Encounter
Two teams fight to capture a single neutral base or eliminate all enemy tanks within 15 minutes. If time expires it is a draw.
Team Battle is the new game mode in the 8.9 update. It features game match-making based on skill, kills and time spent on servers.
Historical Battle is a new mode in WoT, but has been disabled for reworking as of the release of Update 0.9.2 on 30 July, 2014.
Team Training
In this mode, a player can make a room and select the map to play. It can be decided to be open to the public, or by invitation. This mode is used for experiments with various tank mechanics, learning new maps, strategic planning and movement, and as a place to train others. There are no experience points or credits gained in this mode and any repairs needed for vehicle are free except for expended shells and equipment (consumables used).

Tank Company
A player can create a team in four divisions. Each division has different tier points requirement. Companies are available in 4 divisions: Junior, Medium, Champion and Absolute.

Team Battle
A new mode introduced in patch 0.8.9, players can make their own teams or join teams made by others, either manually or via a new, special matchmaking system. This mode uses the same rules as the popular 7/42 tournaments: 7 tanks maximum and 42 tier points maximum. Tier limit for all tanks is tier 8. This mode has limited map selection: Abbey, Ensk, Himmelsdorf, Steppes and a few others. In patch 0.9.10, a lot more maps will be playable. A popular setup to go with is five tier 8 tanks and two tier 1's for scouting.

Clan Battles
World of Tanks offers a unique battle mode called Clan Wars in which, for a moderate amount of gold, players can create their own Clan and fight with other friends. On the Global Map, Clan Commanders can land on a province and try to capture it (by fighting against other clans who have applied for landing) and then receive a certain amount of gold every day.

Tournaments

Players can compete in organized bracket-style tournaments of teams consisting of a specified number of players using tanks of a specified type. Winners of the bracket receive gold, and in certain tournaments special prizes such as computer parts.

Historical Battles
A new mode added in patch 9.0, this game mode is centered around battles that occurred during World War II. They take place on a map most similar to the battle's environment, and only includes armored vehicles used in said battles. The battles are fought with each country having their own team. The amount of tanks are closely modeled to what the real numbers were in real life. For example, having five German Tigers fighting ten Russian T-34's. The modules and the amount of each type of ammunition are closely modeled to how they existed in real life. The player does not have to own the modules of the tank or the ammunition before going into battle, the player pays the cost for ammunition up front, and is refunded the worth of the ammunition not used in the battle. The only requirement is that the player has one of the tanks listed for the current battle selected. Currently, the only battles available to be reenacted are the Battle of Kursk, Operation Spring Awakening, and the Battle of the Bulge. The only maps in circulation for these battles are Prokhorovka and Erlenburg. Historical battle mode has been disabled for reworking as of the release of Update 0.9.2 on 30 July, 2014.

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